• Skip to primary navigation
  • Skip to main content
  • Skip to footer
Your eLearning World

Your eLearning World

  • ABOUT
  • COURSES
    • Instructional Design for ELearning Program
    • Gagne’s Nine Events of Instruction
    • Becoming an ELearning Freelance Consultant
  • BOOKS
  • WORK WITH ME
  • BLOG
  • CONTACT

Simulations And Games: How to Make ELearning Fun and Engaging

by Marina Leave a Comment

  • LinkedIn
  • Facebook
  • Twitter

simulations games learningRegardless of our age, playing with simulators (e.g. stock market investment, driving or flight simulators) and games (Starcraft, Hearts of Iron, World of Warcraft) always puts us on the path to learning and experiencing new things. That is because if our objective is to “win” the game, then we need to explore and learn the “system” in order to beat it. That is exactly what Game-Based Learning (GBL) is all about. In this article, I will cover the types of game-based learning as well as the benefits of simulations and games. In addition, I will mention some of the tools that can be used to build eLearning games and simulations. Lastly, I will discuss how you can incorporate “gamification” into your eLearning content.

Simulations And Games: Types Of Game-Based Learning

Many different types of game-based learning have evolved over the years, each having a different audience and its own unique objective. Here are some alternate gaming styles to consider when designing game-based learning content:

  • Flash Cards, Game Show Competitions.
    These are best suited for memorization-based or drill-based applications.
  • Role-Play, Quests.
    These work well when the learning objective is to encourage imitation, reinforce continuous practice, and emphasize increasingly challenging content.
  • Strategy, Adventure.
    When the objective is to foster decision-making abilities or sharpen choice-making and quizzing skills, then these types of games are the best way to go.
  • Multi-Player Gaming.
    These types of games are best suited when fostering collaboration and teamwork is the ultimate learning objective.
  • Open-Ended Simulation.
    For teaching experimentation and logic, exposing learners to games and simulations that are open-ended (no single wrong/right answer) is the best way to go.
  • Timed Games, Reflex Testing.
    When the objective is to foster quick thinking and thinking “out of the box,” then these types of games are ideal.

Even though the above list classifies each type of game as being the best for specific learning objectives, there is no rule that says game-based learning design can’t mix and match several of these elements into a single course. For instance, role-playing games can easily be based on open-ended simulation techniques.

6 Benefits Of Simulations And Games

True learning is not about memorizing or learning by rote. The right type of simulations and games can challenge and engage a learner into actually comprehending and then practicing new skills. Some of the immediate benefits of well-designed learning games include:

  1. Active engagement.
    Unlike traditional lectures or hands-on training, games push the learner to get actively involved in the learning process.
  2. Adaptability.
    Lectures do not offer “try, fail, learn” experiences. With simulations, learners will learn to adapt their skills to the real world.
  3. Self-paced.
    The pace of most traditional learning is set by the educator; not so with games and simulations. Learners tailor the pace of the game to match their temperament.
  4. Feedback.
    Miss a beat in a game, and you immediately get a “buzz” or “demerits” or lose points. If you do poorly on a traditional test, it may be days before you know how you fared.
  5. Standardization.
    When it comes to hands-on training, it’s extremely difficult to assess all learners in a standardized way. Subjectivity invariably creeps in. With simulated learning, the rules are applied equally to all participants, allowing for better learner-to-learner assessments.
  6. Cost-effective.
    As opposed to organizing instructor-led or workshop-type learning, simulations are much more cost-effective and broadly distributable.

It’s true that not all learners may initially excel at game-based learning. But when a game is designed with the right components, even the most skeptical learners will eventually embrace it.

Tools Of The Trade

Using the right type of learning-activity focused design tools is essential to create the right game-based learning solution. There are a number of computer-facilitated simulation and game development tools available that can be used for soft-skill simulation, role-playing game development and for creating scenario/story-based content.

Some of the more commonly used tools to develop simulation and gaming content include the following:

  • Adobe Captivate.
  • Knowledge Dynamic’s KD SimStudio.
  • Composica’s Composica Enterprise.

Today’s advances in eLearning content development technologies mean that Instructional Designers don’t really need to be software developers or skilled programmers. Designers can simply use the extremely user-friendly User Interfaces (UIs) to provide high-level inputs to these tools, and the tools will do the rest.

5 Ways Of Building Blocks For Game-Based Learning

One of America’s most celebrated educators, James Paul Gee, in his classical book What Video Games Have to Teach Us About Learning and Literacy he has advocated a set of 36 learning principles that designers of game-based eLearning content should adhere to. Here are a few ways that Instructional Designers can incorporate “gamification” into eLearning content while still holding true to Gee’s eLearning principles:

  1. Defined goals.
    Remember that the goals of “gamification” are to harmonize the goals of the game with those of learning. When you start putting together gaming content, know exactly what you want the player to learn as they play the game.
  2. Personalization.
    Not every learner learns the same way. When designing game-based eLearning content, Instructional Designers must provide for customized learning experiences (fonts, colors, cast of characters, sounds, “quest” objectives, etc.) to reflect each individual “player’s” preferences.
  3. Gradual progression.
    The idea behind this design concept is that learning games should allow players to gradually progress into higher, and more complex, levels of learning. If level 1 (i.e. module 1) is extremely complex, a game player will immediately lose interest for progressing to the next level (module).
  4. Accomplishment.
    Gamification of learning is all about reinforcing self-accomplishment amongst learners. Each time a learner clears a simulated hurdle, there must be recognition of his/her accomplishment.
  5. Illustrated progress.
    This is a corollary to #3 above, in that games must visually illustrate (through scores, points, accumulated treasure, etc.) the progress gamers make from completing each module/level. Seeing progress in real-time helps keep players motivated to continue playing.

There is great discussion about the approach to incorporating gaming into eLearning. Gaming mechanics should invariably be linked to learning objectives, such as promoting real-world behavior by simulation and reinforcing proper skills by repetition of activity and constructive feedback.

Related Posts

  • How to Design eLearning Games that Drive Results?
  • Which ELearning Content Can Be Reused -Understanding Reusable Learning Objects
  • Why Instructional Designers Should Add Games To ELearning Courses
  • LinkedIn
  • Facebook
  • Twitter

Filed Under: Gamification and Interactivity Tagged With: eLearning, eLearning simulations, fun elearning, games and simulations

Reader Interactions

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Footer

  • Facebook
  • Instagram
  • LinkedIn

Copyright © 2023 · Your eLearning World · Terms of Use · Privacy Policy

We use cookies to customize content and give you the best experience possible. If you continue to use
our site, we’ll assume that you’re happy with it!
AcceptReject Read More
Privacy & Cookies Policy

Privacy Overview

This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary
Always Enabled
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Non-necessary
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.
SAVE & ACCEPT